• Pedro Bjorn logo
  • Product Designer

As a committed and driven Product Designer, I focus on UI, Visual and UX design, but I’m also experienced in Front-end Development.

Fast learning and attentive, I’m a good listener that welcomes feedback in order to grow and produce better work.

Having grown up in Portugal, I moved to Sweden in 2010 to explore my other home, and new opportunities. I'm interested in art, cinema, gaming and tech, and I’m always eager to take on new challenges.

Core Skills
 
  • - Product Design
  • - UI User Interface Design
  • - Visual Design
  • - UX User Experience Design
  • - Web Design
  • - Brand Identity
  • - Agile / SCRUM
  • - Front-end development
Technical Skills
 
  • - Sketch
  • - InVision
  • - Photoshop
  • - Illustrator
  • - HTML5
  • - CSS3 i.e Sass
  • - Javascript i.e AngularJS
  • - Git / SVN
Experience
 

2018 - 01

Sportamore AB - UX / UI Designer

Brought on to to elevate the Sportamore e-shop user experience to the next level, and reconcile the UI visual identity.

Key Responsibilities
  • - UI design
  • - UX design
  • - Visual Design

2014 - 09

Granditude AB - Product Designer

Initially tasked with the development of a prototype for the companies data analytics cloud solution, I ended up handling the Product Design, User Experience, Brand Identity, Marketing, and worked as a UX / Product Design consultant.

Key Responsibilities
  • - Product Design
  • - UI design
  • - UX design
  • - Front-end Development
Key Achievements
  • - Designed, developed and managed the development of the data app.
  • - Designed and developed the web-site and marketing.
  • - Refined the brand identity.
  • - Worked as a UI and front-end design consultant.

2013 - 01

Plotagon AB - Junior Technical Artist

After a 6 month internship, I was hired as a Junior Unity Developer, and worked with the implementation of art assets into the Unity engine, and ensured the content was consistent.

Key Responsibilities
  • - Content Quality Inspector
  • - Unity Scene Lighting
  • - Unity Environment Art
  • - Developing Unity Tools
Key Achievements
  • - Constructed environments out of provided assets.
  • - Tested the app for bugs and maintained quality.
  • - Provided tools that facilitated the artists' workflow.
  • - Coordinated between the artists and developers.
Education
 
Interests
 

When I'm not playing with personal projects, I like to draw, play games, and I'm a big fan of cinema as well. I really enjoy attending art and design exhibitions, as well as live shows whenever possible.

Languages
 
  • - English Fluent
  • - Portuguese Fluent
  • - Swedish Proficient
  • - Spanish Minimum
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